This model was made in collaboration with Ian Berget, and is sold on the turbosquid market. Go here https://www.turbosquid.com/FullPreview/1969855?referral=sackmonius to purchase the model.
Rendered with Arnold 5.2.0.
This brain is the volume of an average human brain, approximately 1130 cubic cm.
The Human Brain model is 100% 4-point polygons.
The polygon density and flow is perfect for close, medium, and distant shots. Reducing polygon count will be simple, and will have little effect on the silhouette of the model.
If you need more geometry, simply enable subdivision surfaces, for those ultra-close shots. Careful attention was given to the creation of the polygon loops to help you use this model to its maximum potential. In general, you'll have little need for smoothing the mesh, except on extreme close-up shots.
All textures are 4096 x 4096 pixels.
Textures and file formats are the following:
-- Diffuse .PNG (24 bit)
-- Normal .PNG (24 bit) (Use the Normal map for real-time rendering and bump map rendering).
-- Region .PNG (24bit) (Useful for educational purposes).
This model comes with 3 color maps, 3 normal maps, and 3 region color maps. The region color maps are useful for educational purposes on the functions and structures of the human brain. Color, specular, and reflectivity settings were all carefully chosen and well balanced with the lighting to give an overall pleasant image of the human brain. The lighting in this scene utilizes HDRI. HDRI courtesy of polyhaven.com
This brain is organized into 3 groups, so you can see the individual UV maps provided. Each UV layout has been carefully laid out to give you maximum quality of textures.
This Human Brain model comes with region maps that have been animated. Simply drag the time slider, and see the brain textures shift from medical exam model textures to simple regional colors. This is perfect in any learning or teaching environment. The region maps are animated from frames 73-83, and are fully visible at frame 83. The region colors are blended with the color map using a blendColors node in the Hypershade. Simply change the keyframing of the blendColors node to your desired settings.
This model is ideal for 3D printing.
The individual parts of the brain are the following:
1. Cerebellum
2. Corpus Callosum
3. Fornix
4. Globus Pallidus Externus
5. Globus Pallidus Internus
6. Hippocampus and Indusium Griseum
7. Left Cerebral Hemisphere
8. Medulla and Pons
9. Olfactory Bulbs and Connective Nerves
10. Pineal Gland
11. Pituitary Gland
12. Putamen and Amygdala
13. Right Cerebral Hemisphere
14. Septum Pellucidum
15. Thalamus and Optic Tract
16. Ventricles
Human brain with colors indicating regions of differing functions of the brain.
Human brain: internal